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Reason: winConsoleHandler queues speech.speakTypedCharacter instead of event_typedCharacter, where the beep code is. Is there any reason for this or did we just think it was more direct?
The text was updated successfully, but these errors were encountered:
Reported by jteh on 2011-01-24 19:08
Str:
Reason: winConsoleHandler queues speech.speakTypedCharacter instead of event_typedCharacter, where the beep code is. Is there any reason for this or did we just think it was more direct?
The text was updated successfully, but these errors were encountered: